Tokens

Focus (Token): A unit with Focus gains -2 to its next D20 roll (attack, defense, or ability). The token is removed after the roll is made.

Hunker (Token): Move unit to nearest terrain piece. While Hunkered, a unit receives -2 to enemy hit rolls targeting it. Removed at the start of the next round.

Aether (Token): A sign that a unit is under the influence of the Aether. Aether tokens do not clear each round. At the end of the Aether phase, each unit with an Aether token must make a Resolve check. Aether Tokens can be obtained by in-game effects or by interacting with a Relic Site.

Hidden (Token): Unit with this token cannot be targetedby attacks. This token remains on this unit the until it attacks. Then remove the token.

Stress (Token): Units with this token cannot activate until this token is removed.

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